PiazzaPanic.java
package com.devcharles.piazzapanic;
import com.badlogic.gdx.Game;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
/**
* This class wraps the spritebatch.
*/
public class PiazzaPanic extends Game {
public final float VIRTUAL_HEIGHT = 20f;
public SpriteBatch batch;
// TESTMODE allows the game to run without graphics
protected boolean TESTMODE = false;
public void setTESTMODE(boolean b) {
this.TESTMODE = true;
}
public void create() {
batch = new SpriteBatch();
this.setScreen(new MainMenuScreen(this));
}
public void render() {
// Renders the game, important.
super.render();
}
public void dispose() {
batch.dispose();
}
}