applySteering(SteeringAcceleration, float) |  | 0% |  | 0% | 7 | 7 | 18 | 18 | 1 | 1 |
angleToVector(Vector2, float) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
update(float) |  | 0% |  | 0% | 2 | 2 | 4 | 4 | 1 | 1 |
vectorToAngle(Vector2) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
setOrientation(float) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
setBody(Body) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
setIndependentFacing(boolean) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
getPosition() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getOrientation() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getLinearVelocity() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getAngularVelocity() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
setTagged(boolean) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
newLocation() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
setSteeringBehavior(SteeringBehavior) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
setMaxLinearSpeed(float) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
setMaxLinearAcceleration(float) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
setMaxAngularSpeed(float) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
setMaxAngularAcceleration(float) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
setZeroLinearSpeedThreshold(float) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getBody() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
isIndependentFacing() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getBoundingRadius() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
isTagged() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getSteeringBehavior() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getMaxLinearSpeed() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getMaxLinearAcceleration() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getMaxAngularSpeed() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getMaxAngularAcceleration() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getZeroLinearSpeedThreshold() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
Box2dSteeringBody(Body, boolean, float) |  | 100% | | n/a | 0 | 1 | 0 | 11 | 0 | 1 |
static {...} |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |