applySteering(SteeringAcceleration, float) | | 0% | | 0% | 7 | 7 | 18 | 18 | 1 | 1 |
angleToVector(Vector2, float) | | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
update(float) | | 0% | | 0% | 2 | 2 | 4 | 4 | 1 | 1 |
vectorToAngle(Vector2) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
setOrientation(float) | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
setBody(Body) | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
setIndependentFacing(boolean) | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
getPosition() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getOrientation() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getLinearVelocity() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getAngularVelocity() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
setTagged(boolean) | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
newLocation() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
setSteeringBehavior(SteeringBehavior) | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
setMaxLinearSpeed(float) | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
setMaxLinearAcceleration(float) | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
setMaxAngularSpeed(float) | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
setMaxAngularAcceleration(float) | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
setZeroLinearSpeedThreshold(float) | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getBody() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
isIndependentFacing() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getBoundingRadius() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
isTagged() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getSteeringBehavior() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getMaxLinearSpeed() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getMaxLinearAcceleration() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getMaxAngularSpeed() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getMaxAngularAcceleration() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getZeroLinearSpeedThreshold() | | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
Box2dSteeringBody(Body, boolean, float) | | 100% | | n/a | 0 | 1 | 0 | 11 | 0 | 1 |
static {...} | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |