| applySteering(SteeringAcceleration, float) |  | 0% |  | 0% | 7 | 7 | 18 | 18 | 1 | 1 |
| angleToVector(Vector2, float) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
| update(float) |  | 0% |  | 0% | 2 | 2 | 4 | 4 | 1 | 1 |
| vectorToAngle(Vector2) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| setOrientation(float) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| setBody(Body) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| setIndependentFacing(boolean) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| getPosition() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getOrientation() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getLinearVelocity() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getAngularVelocity() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| setTagged(boolean) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| newLocation() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| setSteeringBehavior(SteeringBehavior) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| setMaxLinearSpeed(float) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| setMaxLinearAcceleration(float) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| setMaxAngularSpeed(float) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| setMaxAngularAcceleration(float) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| setZeroLinearSpeedThreshold(float) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getBody() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| isIndependentFacing() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getBoundingRadius() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| isTagged() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getSteeringBehavior() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getMaxLinearSpeed() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getMaxLinearAcceleration() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getMaxAngularSpeed() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getMaxAngularAcceleration() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getZeroLinearSpeedThreshold() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| Box2dSteeringBody(Body, boolean, float) |  | 100% | | n/a | 0 | 1 | 0 | 11 | 0 | 1 |
| static {...} |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |